1. Work out your serious game idea and learning goals as much as possible before you approach a development team.
If not, the developers will make the game that they are capable of making which may or Continue reading ““10 Tips for Finding a Developer to Make Your First Serious Game””
People often ask me how one can incorporate a learning or behavioral theories into games. It is not easy to do but there is one theory that has been incorporated into serious Continue reading “Putting self-efficacy theory into serious games”
1) Plan from the beginning to do research on your game. It makes everyone stay honest. Start with research on the target group and what they want.
2) Pick a game development team that is passionate about your project and has made Continue reading “10 Tips for Making a Successful Serious Game”
The future is now and Sir Arthur Charles Clarke predicted it in 1964. For those of you who have trouble with math, that is 48 years ago. At that time, there were no fax machines, no copy machines, no office scanners, no overhead projectors (I can hear some of you say, “What’s an overhead projector?”), and no personal computers. Needless to say, it was Continue reading “Your serious game team can be geographically dispersed….as predicted by Arthur C. Clarke”