1. Work out your serious game idea and learning goals as much as possible before you approach a development team. If not, the developers will make the game that they are capable of making which may or may not be the game that fits the best with your goals. 2. Play AT LEAST two commercial…… Continue reading “10 Tips for Finding a Developer to Make Your First Serious Game”
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Putting self-efficacy theory into serious games
People often ask me how one can incorporate a learning or behavioral theories into games. It is not easy to do but there is one theory that has been incorporated into serious games with much success. That is self-efficacy theory. I have used this theory as guidance in both of my big games (Re-Mission and…… Continue reading Putting self-efficacy theory into serious games
10 Tips for Making a Successful Serious Game
1) Plan from the beginning to do research on your game. It makes everyone stay honest. Start with research on the target group and what they want. 2) Pick a game development team that is passionate about your project and has made serious games before and will listen to the target group. 3) Involve your…… Continue reading 10 Tips for Making a Successful Serious Game
Your serious game team can be geographically dispersed….as predicted by Arthur C. Clarke
The future is now and Sir Arthur Charles Clarke predicted it in 1964. For those of you who have trouble with math, that is 48 years ago. At that time, there were no fax machines, no copy machines, no office scanners, no overhead projectors (I can hear some of you say, “What’s an overhead projector?”),…… Continue reading Your serious game team can be geographically dispersed….as predicted by Arthur C. Clarke