In my previous post on validating serious games (“What do you mean when you say your serious game has been validated? Experimental vs. Test Validity“) I tried to clear up some confusion around what it means when someone says their game has been “validated.” I called for people to specify whether or not their game had undergone a validation process as an intervention or as an assessment measure. Seems that there is even more confusion out there to clear up.
1) Plan from the beginning to do research on your game. It makes everyone stay honest. Start with research on the target group and what they want.
2) Pick a game development team that is passionate about your project and has made Continue reading “10 Tips for Making a Successful Serious Game”