What Grand Theft Auto taught me about the importance of graphics in serious games

When I was growing up on Lookout Mountain in the great state of Tennessee, there was a tourist shop close to my house that sold items that were supposed to reflect the rural culture of the area. I particularly remember a ceramic¬†trivet you could hang on your wall Continue reading “What Grand Theft Auto taught me about the importance of graphics in serious games”

10 Tips for Making a Successful Serious Game

1) Plan from the beginning to do research on your game. It makes everyone stay honest. Start with research on the target group and what they want.

2) Pick a game development team that is passionate about your project and has made Continue reading “10 Tips for Making a Successful Serious Game”

What SoulCalibur taught me about making serious games: Lesson 2

SoulCalibur again? Oh yes, the game is just too good for just one post. You can read Lesson 1 in this series to see how I was introduced to the game SoulCalibur and the first lesson it taught me. Now here’s the second lesson it taught me:

Continue reading “What SoulCalibur taught me about making serious games: Lesson 2”