So you want to change the world? And you want to make a serious game to make that change? Well, even if luck and chance play a role in your game’s ultimate effectiveness, you can definitely take steps to put yourself in the best possible position to make a big change that can be measured. You can do this from the get-go by doing your homework.
SnowWorld is a great example of a virtual reality serious game for health that was developed based on pain theory and research findings. It has also been validated for use with patients being treated for severe burns to help them tolerate and manage the excruciating pain of regularly undergoing burn treatment procedures.
If our goal is to make serious games for health that “work” as demonstrated by empirical studies, we should be living this value throughout the serious game development process. This is not only good for the alignment of values and practices, but it also makes good Continue reading