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	<title>Comments for Pamela M. Kato, EdM, PhD</title>
	<atom:link href="http://pamkato.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://pamkato.com</link>
	<description>Serious Games for Health</description>
	<lastBuildDate>Fri, 17 May 2013 09:06:58 +0000</lastBuildDate>
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		<title>Comment on So you mean something else when you say your serious game has been &#8220;validated&#8221;? Confusion Part 2 by Aileen The</title>
		<link>http://pamkato.com/2013/05/08/so-you-mean-something-else-when-you-say-your-serious-game-has-been-validated-confusion-part-2/#comment-373</link>
		<dc:creator><![CDATA[Aileen The]]></dc:creator>
		<pubDate>Fri, 17 May 2013 09:06:58 +0000</pubDate>
		<guid isPermaLink="false">http://pamkato.com/?p=864#comment-373</guid>
		<description><![CDATA[Hi Pamela,

In my experience most developers prefer the agile development method. They work in sprints, present their work at the end of a sprint, lay out the land on what&#039;s working and what isn&#039;t yet, figure out decisions that have to be made, and move on the the next sprint. This waterfal continues until a benchmark has been met, either in time, quality, or quantity. By that time the program should work according to the deliverables defined. Sure, some testsing has been done but actual stress tests and perfomance monitors are done after the fact, when things tend to go terribly wrong. And now I&#039;m only talking about software validation. 

It irritates me that when designing and developing software, whether serious games or business apps, software validation is of first and foremost concern. I once had a customer who said his company needs to do something with gamification. When asked to what end he simply answered:&quot;because it will get us headlines in the newspapers&quot;. The user and the effect it has on the user is completely disregarded. Yes, more and more companies employ UX specialists but then don&#039;t know what to do with them so they let them do layout- and graphic design. They need to do user research and testing, map out the user&#039;s needs, not do someone elses job!

In my opinion a game isn&#039;t valid until the entire user experience (design, flow, timing, tech, effect) has been met at the benchmark.]]></description>
		<content:encoded><![CDATA[<p>Hi Pamela,</p>
<p>In my experience most developers prefer the agile development method. They work in sprints, present their work at the end of a sprint, lay out the land on what&#8217;s working and what isn&#8217;t yet, figure out decisions that have to be made, and move on the the next sprint. This waterfal continues until a benchmark has been met, either in time, quality, or quantity. By that time the program should work according to the deliverables defined. Sure, some testsing has been done but actual stress tests and perfomance monitors are done after the fact, when things tend to go terribly wrong. And now I&#8217;m only talking about software validation. </p>
<p>It irritates me that when designing and developing software, whether serious games or business apps, software validation is of first and foremost concern. I once had a customer who said his company needs to do something with gamification. When asked to what end he simply answered:&#8221;because it will get us headlines in the newspapers&#8221;. The user and the effect it has on the user is completely disregarded. Yes, more and more companies employ UX specialists but then don&#8217;t know what to do with them so they let them do layout- and graphic design. They need to do user research and testing, map out the user&#8217;s needs, not do someone elses job!</p>
<p>In my opinion a game isn&#8217;t valid until the entire user experience (design, flow, timing, tech, effect) has been met at the benchmark.</p>
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		<title>Comment on Do Brain Training Games Work? Yes, No and Maybe. by Anant Goel</title>
		<link>http://pamkato.com/2013/04/17/do-brain-training-games-work-yes-no-and-maybe/#comment-337</link>
		<dc:creator><![CDATA[Anant Goel]]></dc:creator>
		<pubDate>Wed, 08 May 2013 15:34:27 +0000</pubDate>
		<guid isPermaLink="false">http://pamkato.com/?p=797#comment-337</guid>
		<description><![CDATA[Excellent article and I share your thoughts on the subject…
Brain training games are good at getting you to take a cognitive test, practice that cognitive test again and again, and overtime improve your performance on THAT cognitive test. 

YES, brain games can improve your performance on THAT cognitive task. 

However, most people will make the assumption that as your test score improve, you are improving your cognitive skills─ like the ability to focus your attention, process information, and inhibit unwanted responses in a Stroop Test. 

The big question is whether or not taking a brain test again and again, and improving one’s score in brain games, indicates a REAL improvement in cognitive skills. We need cognitive skills for success in life. It is all about developing multiple cognitive skills in dynamic real life environment and not just improving cognitive test scores in a lab.

Also, the current genre of brain-training games are very limited in their scope, focus on one or two cognitive skills at a time, lack dynamic integration between cognitive skills, lab testing lacks the real life dynamic environment that demand and challenge multiple cognitive skills, and the test games get repetitious and boring after a short while.  It’s like revving your car engine in ‘Neutral’… while sitting in your driveway, going nowhere. 

Real cognitive skills development games should have following attributes…

“Dynamically engage, nurture, and develop multiple cognitive skills─ in a progressively complex, multi-tasking, and competitive environment, when playing against the computer or a friend with a clearly defined objective to win while having fun.  Such cognitive skills development games should provide for computer based mentoring; and score game results, grade cognitive skills, and monitor progress.”

I practice what I preach, and have launched 5 cognitive skills development games [with the above mentioned attributes] on Google Play Store and Apple App Store.  Take a look and tell me what you think…

Cognitive Skill Games &#124; Hours of Fun &#124; Engage, Nurture, and Develop 21 Cognitive Skills Needed for Success in Life &#124; https://play.google.com/store/apps/details?id=com.rknetstudio.bridge]]></description>
		<content:encoded><![CDATA[<p>Excellent article and I share your thoughts on the subject…<br />
Brain training games are good at getting you to take a cognitive test, practice that cognitive test again and again, and overtime improve your performance on THAT cognitive test. </p>
<p>YES, brain games can improve your performance on THAT cognitive task. </p>
<p>However, most people will make the assumption that as your test score improve, you are improving your cognitive skills─ like the ability to focus your attention, process information, and inhibit unwanted responses in a Stroop Test. </p>
<p>The big question is whether or not taking a brain test again and again, and improving one’s score in brain games, indicates a REAL improvement in cognitive skills. We need cognitive skills for success in life. It is all about developing multiple cognitive skills in dynamic real life environment and not just improving cognitive test scores in a lab.</p>
<p>Also, the current genre of brain-training games are very limited in their scope, focus on one or two cognitive skills at a time, lack dynamic integration between cognitive skills, lab testing lacks the real life dynamic environment that demand and challenge multiple cognitive skills, and the test games get repetitious and boring after a short while.  It’s like revving your car engine in ‘Neutral’… while sitting in your driveway, going nowhere. </p>
<p>Real cognitive skills development games should have following attributes…</p>
<p>“Dynamically engage, nurture, and develop multiple cognitive skills─ in a progressively complex, multi-tasking, and competitive environment, when playing against the computer or a friend with a clearly defined objective to win while having fun.  Such cognitive skills development games should provide for computer based mentoring; and score game results, grade cognitive skills, and monitor progress.”</p>
<p>I practice what I preach, and have launched 5 cognitive skills development games [with the above mentioned attributes] on Google Play Store and Apple App Store.  Take a look and tell me what you think…</p>
<p>Cognitive Skill Games | Hours of Fun | Engage, Nurture, and Develop 21 Cognitive Skills Needed for Success in Life | <a href="https://play.google.com/store/apps/details?id=com.rknetstudio.bridge" rel="nofollow">https://play.google.com/store/apps/details?id=com.rknetstudio.bridge</a></p>
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		<title>Comment on Putting Serious Games for Health in the Chronic Care Model by external link</title>
		<link>http://pamkato.com/2013/03/18/putting-serious-games-for-health-in-the-chronic-care-model/#comment-331</link>
		<dc:creator><![CDATA[external link]]></dc:creator>
		<pubDate>Wed, 08 May 2013 06:03:29 +0000</pubDate>
		<guid isPermaLink="false">http://pamkato.com/?p=757#comment-331</guid>
		<description><![CDATA[Hola! I&#039;ve been reading your site for a while now and finally got the courage to go ahead and give you a shout out from Atascocita Tx! Just wanted to mention keep up the great job!]]></description>
		<content:encoded><![CDATA[<p>Hola! I&#8217;ve been reading your site for a while now and finally got the courage to go ahead and give you a shout out from Atascocita Tx! Just wanted to mention keep up the great job!</p>
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		<title>Comment on What do you mean when you say your serious game has been validated? Experimental vs. Test Validity by pamkato</title>
		<link>http://pamkato.com/2013/04/25/what-do-you-mean-when-you-say-your-serious-game-has-been-validated-experimental-vs-test-validty/#comment-281</link>
		<dc:creator><![CDATA[pamkato]]></dc:creator>
		<pubDate>Fri, 26 Apr 2013 14:35:10 +0000</pubDate>
		<guid isPermaLink="false">http://pamkato.com/?p=831#comment-281</guid>
		<description><![CDATA[Hi Dick, I am glad you found it of value and that you see it as a major issue of serious games. I do too!  Warm regards, Pam]]></description>
		<content:encoded><![CDATA[<p>Hi Dick, I am glad you found it of value and that you see it as a major issue of serious games. I do too!  Warm regards, Pam</p>
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		<title>Comment on What do you mean when you say your serious game has been validated? Experimental vs. Test Validity by Richard Teach</title>
		<link>http://pamkato.com/2013/04/25/what-do-you-mean-when-you-say-your-serious-game-has-been-validated-experimental-vs-test-validty/#comment-280</link>
		<dc:creator><![CDATA[Richard Teach]]></dc:creator>
		<pubDate>Fri, 26 Apr 2013 13:20:58 +0000</pubDate>
		<guid isPermaLink="false">http://pamkato.com/?p=831#comment-280</guid>
		<description><![CDATA[Thank you for putting this article in this list serve.   It brings to the fore a major issure of all serious games (games for education and training but not limited to video stayed games and simulations).  Dick Teach]]></description>
		<content:encoded><![CDATA[<p>Thank you for putting this article in this list serve.   It brings to the fore a major issure of all serious games (games for education and training but not limited to video stayed games and simulations).  Dick Teach</p>
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		<title>Comment on Do Brain Training Games Work? Yes, No and Maybe. by Sam</title>
		<link>http://pamkato.com/2013/04/17/do-brain-training-games-work-yes-no-and-maybe/#comment-278</link>
		<dc:creator><![CDATA[Sam]]></dc:creator>
		<pubDate>Thu, 25 Apr 2013 21:46:12 +0000</pubDate>
		<guid isPermaLink="false">http://pamkato.com/?p=797#comment-278</guid>
		<description><![CDATA[Liking your blog!

Hmm, so if I understand Derek correctly, doing maths at school was useful after all :D

It is hard to generalize the results of maths and english interventions using &#039;cognitive ability&#039; tests. The whole schooling system doesn&#039;t change your cognitive ability that much. But does make you smarter! (I presume..)

Also, be careful not to run into the whole-task / part-task segmentation difference.

Try thinking of the last time you had to teach (or explain) something to someone. Chances are you had to split the task at hand into smaller pieces. This is called &#039;task segmentation&#039;. As illustration, I recently moved to Amsterdam, and wanted to laminate part of my new floor. First I had to remove the old flooring, then roll-out the underfloor foaming, then start laying the laminate across one edge, etc. As these are all tasks that can be performed integrally in the authentic situation, this is &#039;whole-task segmentation&#039;.
Now in the schooling system, this is really hard to do -- the earlier in education, the harder. That&#039;s of course because they can&#039;t be sure what jobs their pupils are going to have to perform, forcing to aim at a generic subset. Some pupils may become military, such as the friendly colleague who sent me this link (thx Jur!), others lawyers, such as my dear sister, or maybe even some serious gaming researchers like Pam and me :D. In order to prepare for all these different jobs, the tasks have to be segmented using a different approach. Enter schooling systems as we all know them. The tasks are divided orthogonally into clusters of skills that are way more generic, such as maths &amp; grammar.

Regards,
Sam Besselink (TNO, Netherlands)]]></description>
		<content:encoded><![CDATA[<p>Liking your blog!</p>
<p>Hmm, so if I understand Derek correctly, doing maths at school was useful after all <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>It is hard to generalize the results of maths and english interventions using &#8216;cognitive ability&#8217; tests. The whole schooling system doesn&#8217;t change your cognitive ability that much. But does make you smarter! (I presume..)</p>
<p>Also, be careful not to run into the whole-task / part-task segmentation difference.</p>
<p>Try thinking of the last time you had to teach (or explain) something to someone. Chances are you had to split the task at hand into smaller pieces. This is called &#8216;task segmentation&#8217;. As illustration, I recently moved to Amsterdam, and wanted to laminate part of my new floor. First I had to remove the old flooring, then roll-out the underfloor foaming, then start laying the laminate across one edge, etc. As these are all tasks that can be performed integrally in the authentic situation, this is &#8216;whole-task segmentation&#8217;.<br />
Now in the schooling system, this is really hard to do &#8212; the earlier in education, the harder. That&#8217;s of course because they can&#8217;t be sure what jobs their pupils are going to have to perform, forcing to aim at a generic subset. Some pupils may become military, such as the friendly colleague who sent me this link (thx Jur!), others lawyers, such as my dear sister, or maybe even some serious gaming researchers like Pam and me <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> . In order to prepare for all these different jobs, the tasks have to be segmented using a different approach. Enter schooling systems as we all know them. The tasks are divided orthogonally into clusters of skills that are way more generic, such as maths &amp; grammar.</p>
<p>Regards,<br />
Sam Besselink (TNO, Netherlands)</p>
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		<title>Comment on Putting Serious Games for Health in the Chronic Care Model by Our acceptance of chronic disease &#8211; &#8220;Is our healthcare broken or is it just me?&#8221; &#124; A Mover&#039;s Blog</title>
		<link>http://pamkato.com/2013/03/18/putting-serious-games-for-health-in-the-chronic-care-model/#comment-263</link>
		<dc:creator><![CDATA[Our acceptance of chronic disease &#8211; &#8220;Is our healthcare broken or is it just me?&#8221; &#124; A Mover&#039;s Blog]]></dc:creator>
		<pubDate>Tue, 23 Apr 2013 02:56:11 +0000</pubDate>
		<guid isPermaLink="false">http://pamkato.com/?p=757#comment-263</guid>
		<description><![CDATA[[...] Putting Serious Games for Health in the Chronic Care Model (pamkato.com) [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Putting Serious Games for Health in the Chronic Care Model (pamkato.com) [...]</p>
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		<title>Comment on Do Brain Training Games Work? Yes, No and Maybe. by pamkato</title>
		<link>http://pamkato.com/2013/04/17/do-brain-training-games-work-yes-no-and-maybe/#comment-259</link>
		<dc:creator><![CDATA[pamkato]]></dc:creator>
		<pubDate>Mon, 22 Apr 2013 10:55:39 +0000</pubDate>
		<guid isPermaLink="false">http://pamkato.com/?p=797#comment-259</guid>
		<description><![CDATA[Hi Derek, Thank you for sharing the references! Is the full text of the articles available anywhere on the web to share? If not, would you mind sending me a copy of the articles? My address is pamela.kato@yahoo.com.

Thanks so much!

-Pam
p.s. I love the video case study!]]></description>
		<content:encoded><![CDATA[<p>Hi Derek, Thank you for sharing the references! Is the full text of the articles available anywhere on the web to share? If not, would you mind sending me a copy of the articles? My address is <a href="mailto:pamela.kato@yahoo.com">pamela.kato@yahoo.com</a>.</p>
<p>Thanks so much!</p>
<p>-Pam<br />
p.s. I love the video case study!</p>
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		<title>Comment on Do Brain Training Games Work? Yes, No and Maybe. by Online brain-training: does it really work? - AreesPortal</title>
		<link>http://pamkato.com/2013/04/17/do-brain-training-games-work-yes-no-and-maybe/#comment-255</link>
		<dc:creator><![CDATA[Online brain-training: does it really work? - AreesPortal]]></dc:creator>
		<pubDate>Sun, 21 Apr 2013 00:00:59 +0000</pubDate>
		<guid isPermaLink="false">http://pamkato.com/?p=797#comment-255</guid>
		<description><![CDATA[[...] Do Brain Training Games Work? Yes, No and Maybe. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Do Brain Training Games Work? Yes, No and Maybe. [...]</p>
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		<title>Comment on Do Brain Training Games Work? Yes, No and Maybe. by Derek P Robertson</title>
		<link>http://pamkato.com/2013/04/17/do-brain-training-games-work-yes-no-and-maybe/#comment-248</link>
		<dc:creator><![CDATA[Derek P Robertson]]></dc:creator>
		<pubDate>Thu, 18 Apr 2013 21:55:40 +0000</pubDate>
		<guid isPermaLink="false">http://pamkato.com/?p=797#comment-248</guid>
		<description><![CDATA[Hello,
I did some research a few years back with Dr Kawashima&#039;s Brain Training. REferences here:

1. Miller, D.J. &amp; Robertson, D.P. (2010). Using a games-console in the primary classroom: effects of ‘Brain Training’ programme on computation and self-esteem. British Journal of Educational Technology 41 (2), 242-255.

2. Miller, D.J. &amp; Robertson, D.P. (2011). Educational benefits of using games consoles in a primary classroom: a randomised controlled trial. British Journal of Educational Technology, 42 (5), 850-864.

Here is a video case study of what we did in the initila smal scale trial (btw we were asked by the BBC for our research to be featured in their discussion/programme but it was in the proces ofg being publsihed so we couldn&#039;t include it.) 

http://bit.ly/HYuZTb

Hopefully you find this of use. @derekrobertson]]></description>
		<content:encoded><![CDATA[<p>Hello,<br />
I did some research a few years back with Dr Kawashima&#8217;s Brain Training. REferences here:</p>
<p>1. Miller, D.J. &amp; Robertson, D.P. (2010). Using a games-console in the primary classroom: effects of ‘Brain Training’ programme on computation and self-esteem. British Journal of Educational Technology 41 (2), 242-255.</p>
<p>2. Miller, D.J. &amp; Robertson, D.P. (2011). Educational benefits of using games consoles in a primary classroom: a randomised controlled trial. British Journal of Educational Technology, 42 (5), 850-864.</p>
<p>Here is a video case study of what we did in the initila smal scale trial (btw we were asked by the BBC for our research to be featured in their discussion/programme but it was in the proces ofg being publsihed so we couldn&#8217;t include it.) </p>
<p><a href="http://bit.ly/HYuZTb" rel="nofollow">http://bit.ly/HYuZTb</a></p>
<p>Hopefully you find this of use. @derekrobertson</p>
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